VR Training Simulator for a Heart-Lung Machine
A VR training simulator for Floaid's Floex 3.0 Heart-Lung Machine — built solo in Unity for Meta Quest 3. It lets a perfusionist get familiar with the machine without the real hardware, and doubles as a showcase Floaid uses with investors and at conferences. Reproduces the machine's four pump-head touchscreens, the main pole screen, and physical RPM knobs as interactive 3D objects, with RPM-coupled rotor spin and spatial audio. Floaid is an IIT Madras Research Park-incubated startup developing an artificial heart.
- Reproduced the HLM's four pump-head touchscreens and the main pole screen, plus physical RPM knobs, as interactive 3D objects in Unity (Meta Quest 3, OpenXR).
- Dual VR input — laser-pointer ray + direct-touch poke — working simultaneously across all five world-space canvases.
- RPM-coupled rotor spin and pitch-shifting spatial audio, driven one-way off a display-decoupled state model.
- Began an engine-independent, unit-tested patient-physiology framework (12 variables, fixed-step 20 Hz driver).
- Maintain a daily devlog documenting development decisions and progress.